Projects
- Wild West Heist 5 Weeks

Website link: http://playgroundsquad.com/Falun/project/view/projectid/136/
- Medusa 9 Weeks

Website link: http://playgroundsquad.com/Falun/project/view/projectid/139/
- Fields of Fluff 9 Weeks

Website link: http://playgroundsquad.com/Falun/project/view/projectid/148/
- The Descendant Gaming Corps

Website link: http://store.steampowered.com/app/351940/?snr=1_7_15__13
- The Cleansing Grindstone Interactive

Website link: https://steamcommunity.com/sharedfiles/filedetails/?id=822661548


Level of detail with splatmaps on the ground. Three different types of trees with LOD-levels and instancing for optimization
Simple A* pathfinding where white is most efficient path, light green is tested nodes, dark green is listed for testing, brown nodes are obstacles and grey are possible nodes
Left to right. Seethrough, Colormap, Diffuse, Specular, Normalmap, Cel shader
Shadowmap shader